Dark souls matchmaking, find the good stuff
E Invaders level Max: Yes, it's two for the most part, but moves up to three when reaching 8.
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Not to mention roll recovery being too good so hosts can just avoid you and re-summon for ages. OP libra woman dating libra man the post without me noticing it, he added the table for matchmakeable weapon upgrades and it confirms what I was saying.
Discussions Rules and Guidelines. Final edit, its done: During co-op play, matching will be easier the closer one is to the hosts' level.
Which means day 1 players are screwed, and all console players are screwed. So much for the newbies who thought the game would get easier if they wait a year or two.
There's a serious bug with the game's auto-matching system that can entirely preclude matchmaking accounts from being summoned via certain covenants, even with all matchmaking factors held constant and no form of softban in place. However, to the best of my ability to tell, I think it's working perfectly. These three items use the standard co-op range.
When it's turned on though streaming on my home network is garbage. For shackles I was about 40 at Pontiff.
And i am dark wondering why the soul used to scale down people in password protected lobies isn't used for literally all match making and get rid of the issue once and for all. All it takes is a different email address.
Considering those covenants are, by design, going to see the least activity anyway, it would be prudent to increase the range quite a bit. I miss being able to invade and have options.
Matchmaking needs to open up completely at SL or SL Any invader failing to use the mob deserves to be ridiculed and looked down on. That fix of creating a new account and family sharing if on PC actually works.